If i dont use the chromium 64 at all, the performance in general is alot worse, barely above 150 on avg (yes ik its still alot, but not compared to what it can be). This didnt use to be an issue in the past but it happens every time now. The server changes maps and the errors come back and i need to restart my game again. Hi guys, I have set the launch to x86-64 - Chromium + 64-bit binaries, and changed the original a file to, and after that merged the two necessary files to the garrysmod folder, and I am still am stuck with the blue screen with the black loading box at the bottom. i restart my game and the errors are gone and fps is back to normal. I join my favourite server and the console gets spammed with all these errors and i get less than 80fps. Lets say i get around 250fps using the chromium 64 bit version when everything is running smoothly. The original version of the game doenst have this (or it might just not throw the errors in the console). or that is when the console doesnt get spammed with errors about missing textures, wrong vertex files or sprite shaders. What are the changes You can find a full list of changes between the Dev branch and normal version of the game here and a live change list here. It contains all the changes that will be included into the game in next update. I always use this because it comes with quite a large boost in performance in general. / Dev Branch What is the Dev branch Dev branch is the next version of Garry's Mod. So you can enable the chromium beta to have the 64 bit binaries.
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